Interactive Learning Media in Primary Education: Transforming Student Learning Methods in Elementary Schools
DOI:
https://doi.org/10.62872/wd2hek59Keywords:
digital learning, elementary education, interactive media, learning motivation, multimediaAbstract
This study presents a systematic literature review examining the transformative role of interactive learning media in elementary education across multiple dimensions—motivation, engagement, critical thinking, and academic outcomes. Utilizing 40 peer-reviewed journals published between 2021 and 2025, the review synthesizes evidence on digital game-based learning, augmented and virtual reality, animation-based video, e-modules, AI-powered adaptive platforms, and multimedia applications in primary school settings. Findings indicate that interactive media consistently outperforms traditional instructional methods in fostering student engagement (87% vs. 52%) and learning motivation (82% vs. 48%). AI-adaptive platforms yield the highest average learning outcome improvement at 35.8%, while augmented reality applications demonstrate the strongest gains in spatial and conceptual understanding. Despite these benefits, challenges persist regarding teacher digital literacy, infrastructural equity, and content quality alignment with curriculum standards. This review contributes a consolidated, evidence-based framework for practitioners and policymakers seeking to leverage interactive learning media for 21st-century elementary education
Downloads
References
Adi, P., Nuraly M. A., Anggit M., & Manjilati N. (2021). Interactive-Animative Learning Videos as an Instructional Medium for Social Studies Learning for Elementary School During the Covid 19 Pandemic. Indonesian Journal of Primary Education. https://doi.org/10.17509/ijpe.v5i1.33696
Ali, A., Venica, S., Aini, W., & Hidayat, A. (2025). Efektivitas Media Pembelajaran Interaktif dalam Meningkatkan Minat dan Motivasi Belajar Siswa Sekolah Dasar. Journal of Information System and Education Development. https://doi.org/10.62386/jised.v3i1.115
Aravantinos, S., Lavidas, K., Voulgari, I., Papadakis, S., Karalis, T., & Komis, V. (2024). Educational Approaches with AI in Primary School Settings: A Systematic Review of the Literature Available in Scopus. Education Sciences. https://doi.org/10.3390/educsci14070744
Bang, H., Li, L., & Flynn, K. (2022). Efficacy of an Adaptive Game-Based Math Learning App to Support Personalized Learning and Improve Early Elementary School Students' Learning. Early Childhood Education Journal, 51, 717-732. https://doi.org/10.1007/s10643-022-01332-3
Barz, N., Benick, M., Dörrenbächer-Ulrich, L., & Perels, F. (2023). The Effect of Digital Game-Based Learning Interventions on Cognitive, Metacognitive, and Affective-Motivational Learning Outcomes in School: A Meta-Analysis. Review of Educational Research, 94, 193-227. https://doi.org/10.3102/00346543231167795
Behnamnia, N., Kamsin, A., Ismail, M., & Hayati, S. (2022). A review of using digital game-based learning for preschoolers. Journal of Computers in Education, 1-34. https://doi.org/10.1007/s40692-022-00240-0
Bulkani, B., Fatchurahman, M., Adella, H., & Setiawan, M. (2022). Development of Animation Learning Media Based on Local Wisdom to Improve Student Learning Outcomes in Elementary Schools. International Journal of Instruction. https://doi.org/10.29333/iji.2022.1514a
Daryanes, F., Darmadi, D., Fikri, K., Sayuti, I., Rusandi, M., & Situmorang, D. (2023). The development of articulate storyline interactive learning media based on case methods to train student's problem-solving ability. Heliyon, 9(4), e15082. https://doi.org/10.1016/j.heliyon.2023.e15082
Desyandri, D., Yeni, I., Mansurdin, M., & Dilfa, A. (2021). Digital Student Songbook as Supporting Thematic Teaching Material in Elementary School. Jurnal Ilmiah Sekolah Dasar. https://doi.org/10.23887/jisd.v5i2.36952
Dewi, N., & Sujana, I. (2021). Learning Multimedia Based on RPG Maker MV Material for Circumference and Area of Flat Shapes for Elementary School Students. Journal of Education Technology. https://doi.org/10.23887/jet.v5i2.34462
Gede, I., Antara, W., Andre, K., & Dewantara, K. (2022). E-Scrapbook: The Needs of HOTS Oriented Digital Learning Media in Elementary Schools. Journal for Lesson and Learning Studies. https://doi.org/10.23887/jlls.v5i1.48533
Hardiansyah, F., Zainuddin, Z., Sukitman, T., & Astutik, C. (2023). Development of Learning Media Smart Book to Improve Understanding of Elementary School Students in Science Learning. Lentera Pendidikan : Jurnal Ilmu Tarbiyah dan Keguruan. https://doi.org/10.24252/lp.2023v26n1i7
Hasanah, U. (2023). Exploring the Need for Using Science Learning Multimedia to Improve Critical Thinking Elementary School Students: Teacher Perception. International Journal of Instruction. https://doi.org/10.29333/iji.2023.16123a
Hermansyah, S., Nasmilah, N., Pammu, A., Saleh, N., Han, H., & Huang, C. (2023). Socialization Making Media Learning Interactive E-Module based Flippbook in Elementary School 4 Maiwa. Pengabdian: Jurnal Abdimas. https://doi.org/10.55849/abdimas.v1i1.117
Hui, J., Zhou, Y., Oubibi, M., Di, W., Zhang, L., & Zhang, S. (2022). Research on Art Teaching Practice Supported by Virtual Reality (VR) Technology in the Primary Schools. Sustainability. https://doi.org/10.3390/su14031246
Jannah, A., I., Lubis, A., & Julia, N. (2024). Development of Number Card Media in Mathematics Learning for Elementary School Students. Journal of Indonesian Primary School. https://doi.org/10.62945/jips.v1i3.135
Kumala, F., Ghufron, A., Astuti, P., Crismonika, M., Hudha, M., & Nita, C. (2021). MDLC model for developing multimedia e-learning on energy concept for primary school students. Journal of Physics: Conference Series, 1869. https://doi.org/10.1088/1742-6596/1869/1/012068
Kus, E., Sartono, E., Ambarsari, R., & Herwin, H. (2022). Interactive multimedia based on Indonesian cultural diversity in Civics learning in elementary schools. Cypriot Journal of Educational Sciences. https://doi.org/10.18844/cjes.v17i4.7136
L., Lubis, A., & Lubis, S. (2024). Development of Newsletter Media in Thematic Learning for Elementary School Students. Indonesian Journal of Education and Social Humanities. https://doi.org/10.62945/ijesh.v1i1.26
Legina, N., & Sari, P. (2022). Pengembangan Media Pembelajaran Interaktif Articulate Storyline Berbasis Keterampilan Berpikir Kritis pada Pembelajaran IPA bagi Siswa Sekolah Dasar. Jurnal Paedagogy. https://doi.org/10.33394/jp.v9i3.5285
Lubis, A., & Interaktif, P. (2023). The Interactive Multimedia Based on Theo-Centric Approach as Learning Media during the Covid-19 Pandemic. JPI (Jurnal Pendidikan Indonesia). https://doi.org/10.23887/jpiundiksha.v12i2.51493
Lubis, A., Yusup, F., Dasopang, M., & Januariyansah, S. (2021). Effectivity of interactive multimedia with theocentric approach to the analytical thinking skills of elementary school students in science learning. Premiere Educandum : Jurnal Pendidikan Dasar dan Pembelajaran. https://doi.org/10.25273/pe.v11i2.9658
Muttaqin, P., S., & Suarni, N. (2021). Pengembangan Media Pembelajaran Interaktif Berbasis Android pada Mata Pelajaran IPA Pokok Bahasan Perkembangbiakan Hewan untuk Siswa Kelas VI SD. Jurnal Teknologi Pembelajaran Indonesia. https://doi.org/10.23887/jurnal_tp.v11i1.613
Nguyen, L., & Habók, A. (2023). Tools for assessing teacher digital literacy: a review. Journal of Computers in Education, 1-42. https://doi.org/10.1007/s40692-022-00257-5
Novaliendry, D., Saltriadi, K., Mahyuddin, N., Sriwahyuni, T., & Ardi, N. (2022). Development of Interactive Media Based on Augmented Reality for Early Childhood Learning Around the Home. Int. J. Interact. Mob. Technol., 16, 4-20. https://doi.org/10.3991/ijim.v16i24.34501
Rachmadtullah, R., Setiawan, B., Wasesa, A., & Wicaksono, J. (2022). Elementary school teachers' perceptions of the potential of metaverse technology as a transformation of interactive learning media in Indonesia. International Journal of Innovative Research and Scientific Studies. https://doi.org/10.53894/ijirss.v6i1.1119
Rahiem, M. (2021). Storytelling in early childhood education: Time to go digital. International Journal of Child Care and Education Policy, 15. https://doi.org/10.1186/s40723-021-00081-x
Ramlah, R., Riana, N., & Abadi, A. (2022). Fun Math Learning For Elementary School Students Through Interactive Puzzle Media. SJME (Supremum Journal of Mathematics Education). https://doi.org/10.35706/sjme.v6i1.5775
Rehman, N., Zhang, W., Mahmood, A., Fareed, M., & Batool, S. (2023). Fostering twenty-first century skills among primary school students through math project-based learning. Humanities and Social Sciences Communications, 10, 1-12. https://doi.org/10.1057/s41599-023-01914-5
S., Widodo, W., & Yermiandhoko, Y. (2021). Gadget-Based Interactive Multimedia on Socio-Scientific Issues to Improve Elementary Students' Science Literacy. Int. J. Interact. Mob. Technol., 15, 56-69. https://doi.org/10.3991/ijim.v15i01.13675
Safira, A., Sarifah, I., & Sekaringtyas, T. (2021). Pengembangan Media Pembelajaran Interaktif Berbasis Web Articulate Storyline pada Pembelajaran IPA di Kelas V Sekolah Dasar. Prima Magistra: Jurnal Ilmiah Kependidikan. https://doi.org/10.37478/jpm.v2i2.1109
Saputra, A., Rahmawati, T., Andrew, B., & Amri, Y. (2022). Using Canva Application for Elementary School Learning Media. Scientechno: Journal of Science and Technology. https://doi.org/10.55849/scientechno.v1i1.4
Sarifah, I., Rohmaniar, A., Marini, A., Sagita, J., Nuraini, S., Safitri, D., Maksum, A., Suntari, Y., & Sudrajat, A. (2022). Development of Android Based Educational Games to Enhance Elementary School Student Interests in Learning Mathematics. Int. J. Interact. Mob. Technol., 16, 149-161. https://doi.org/10.3991/ijim.v16i18.32949
Sartono, E., Sekarwangi, T., & Herwin, H. (2022). Interactive multimedia based on cultural diversity to improve the understanding of civic concepts and learning motivation. World Journal on Educational Technology: Current Issues. https://doi.org/10.18844/wjet.v14i2.6909
Sekarwangi, T., Sartono, K., Mustadi, A., & Abdulah, A. (2021). The Effectiveness of Problem Based Learning-Based Interactive Multimedia for Elementary School Students. International Journal of Elementary Education. https://doi.org/10.23887/ijee.v5i2.31603
Sofi-Karim, M., Bali, A., & Rached, K. (2022). Online education via media platforms and applications as an innovative teaching method. Education and Information Technologies, 28, 507-523. https://doi.org/10.1007/s10639-022-11188-0
Susanto, T., Dwiyanti, P., Marini, A., Sagita, J., Safitri, D., & Soraya, E. (2022). E-Book with Problem Based Learning to Improve Student Critical Thinking in Science Learning at Elementary School. Int. J. Interact. Mob. Technol., 16, 4-17. https://doi.org/10.3991/ijim.v16i20.32951
Tuhuteru, L., Misnawati, D., Aslan, A., Taufiqoh, Z., & Imelda, I. (2023). The Effectiveness of Multimedia-Based Learning To Accelerate Learning After The Pandemic At The Basic Education Level. Tafkir: Interdisciplinary Journal of Islamic Education. https://doi.org/10.31538/tijie.v4i1.311
Wulandari, A., Salsabila, A., Cahyani, K., Nurazizah, T., & Ulfiah, Z. (2023). Pentingnya Media Pembelajaran dalam Proses Belajar Mengajar. Journal on Education. https://doi.org/10.31004/joe.v5i2.1074
Yim, I., & Su, J. (2024). Artificial intelligence (AI) learning tools in K-12 education: A scoping review. Journal of Computers in Education, 1-39. https://doi.org/10.100
Downloads
Published
Issue
Section
License
Copyright (c) 2026 Nur Wahyuni (Author)

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.






