Augmented Reality in Learning: Its Impact on the Understanding of Abstract Concepts

Authors

  • Arimbi Pamungkas Sekolah Tinggi Keguruan dan Ilmu Pendidikan Al Islam Tunas Bangsa Author
  • Rahayu Soraya Sekolah Tinggi Keguruan dan Ilmu Pendidikan Al Islam Tunas Bangsa Author
  • Ahmad Tohir Sekolah Tinggi Keguruan dan Ilmu Pendidikan Al Islam Tunas Bangsa Author

DOI:

https://doi.org/10.62872/xjs9bx55

Keywords:

Immersive Learning, Randomized Controlled Trial, Virtual Reality, Empathy Development

Abstract

This study investigates the effect of immersive simulation-based learning on students’ empathy development compared to video-based learning and non-technology instruction. A randomized controlled trial with a pre-test–post-test design involving three groups was employed. A total of 120 undergraduate students aged 18–25 years were randomly assigned to a virtual reality (VR) simulation group, a video-based learning group, and a control group. Empathy was measured as a latent construct consisting of cognitive and emotional dimensions, adapted from established empathy theory. Data were analyzed using repeated measures ANOVA and Structural Equation Modeling–Partial Least Squares (SEM–PLS). The results indicate that the VR simulation group demonstrated a significantly greater increase in empathy compared to the other groups. Structural modeling further revealed that immersive simulation had a stronger positive effect on empathy than video-based learning. These findings suggest that immersive learning environments effectively support empathy development through integrated cognitive and emotional engagement

Downloads

Download data is not yet available.

References

Angraini, L., Yolanda, F., & Muhammad, I. (2023). Augmented Reality: The Improvement of Computational Thinking Based on Students' Initial Mathematical Ability. International Journal of Instruction. https://doi.org/10.29333/iji.2023.16355a.

Arıcı, F., & Yılmaz, R. (2025). Effects of Augmented Reality and Video‐Based Learning in Inquiry‐Based Science Education on Academic Achievement and Motivation to Learn Science. Journal of Computer Assisted Learning. https://doi.org/10.1111/jcal.70128.

Arifuddin, A., Wahyudin, W., Prabawanto, S., Yasin, M., & Elizanti, D. (2022). The Effectiveness of Augmented Reality-Assisted Scientific Approach to Improve Mathematical Creative Thinking Ability of Elementary School Students. Al Ibtida: Jurnal Pendidikan Guru MI. https://doi.org/10.24235/al.ibtida.snj.v9i2.11647.

Arnoldus, A., Nitte, Y., Penu, M., Nanga, S., & Siba, Y. (2025). The Effect of GeoGebra Augmented Reality Learning Media on Students’ Learning Outcomes in Solid Geometry in Class IV at SDN Sikumana 2 Kota Kupang. JURNAL PENDIDIKAN IPS. https://doi.org/10.37630/jpi.v15i2.2900.

Chonchaiya, R., & Srithammee, N. (2025). Augmented Reality as a Tool for Enhancing Geometry Learning and Improving Mathematical Understanding. ECTI Transactions on Computer and Information Technology (ECTI-CIT). https://doi.org/10.37936/ecti-cit.2025192.260291.

Dewi, I. (2025). The Use of Augmented Reality in Sensor and Actuator Device Learning: Is It Effective in Enhancing Students’ Conceptual Understanding?. International Journal of Information and Education Technology. https://doi.org/10.18178/ijiet.2025.15.4.2292.

Dhar, P., Rocks, T., Samarasinghe, R., Stephenson, G., & Smith, C. (2021). Augmented reality in medical education: students’ experiences and learning outcomes. Medical Education Online, 26. https://doi.org/10.1080/10872981.2021.1953953.

Guntur, M., & Setyaningrum, W. (2021). The Effectiveness of Augmented Reality in Learning Vector to Improve Students' Spatial and Problem-Solving Skills. Int. J. Interact. Mob. Technol., 15, 159-173. https://doi.org/10.3991/ijim.v15i05.19037.

Husna, A., Risdiyanti, I., Yanto, Y., Hamidah, I., & Handican, R. (2025). Enhancing Conceptual Understanding and Learning Interest in Geometry through Augmented Reality-Based Learning Media. JDIME: Journal of Development and Innovation in Mathematics Education. https://doi.org/10.32939/jdime.v3i1.5072.

Lampropoulos, G., Fernández-Arias, P., Del Bosque, A., & Vergara, D. (2025). Augmented Reality in Health Education: Transforming Nursing, Healthcare, and Medical Education and Training. Nursing Reports, 15. https://doi.org/10.3390/nursrep15080289.

Mansour, N., Aras, C., Staarman, J., & Alotaibi, S. (2024). Embodied learning of science concepts through augmented reality technology. Education and Information Technologies, 30, 8245 - 8275. https://doi.org/10.1007/s10639-024-13120-0.

Miner, N., Karabulut-Ilgu, A., Jahren, C., & Alipour, A. (2025). Advancing Civil Engineering Education: Implications of Using Augmented Reality in Teaching Structural Analysis. Computer Applications in Engineering Education, 33. https://doi.org/10.1002/cae.70059.

Ratnasari, Y., Fakhruddin, F., Ahmadi, F., Subali, B., & Widiarti, N. (2025). A Systematic Literature Review: Augmented Reality-based Learning Media to Improve Student Learning Outcomes. Edunesia : Jurnal Ilmiah Pendidikan. https://doi.org/10.51276/edu.v6i2.1236.

Rohendi, D., Ramadhan, M., Rahim, S., & Zulnaidi, H. (2025). Enhancing student’s interactivity and responses in learning geometry by using augmented reality. Eurasia Journal of Mathematics, Science and Technology Education. https://doi.org/10.29333/ejmste/15796 .

Sarwono, A. E., & Handayani, A. (2021). Metode kuantitatif. Unisri Press.

Siki, I., & Leba, I. (2025). Effectiveness of Augmented Reality-Based Learning Media Towards Elementary School Students' Understanding of Concepts in Science: Systematic Literature Review. AR-RIAYAH: Jurnal Pendidikan Dasar. https://doi.org/10.29240/jpd.v9i1.11760.

Son, P., Dang, T., Hoai, V., Thai, H., Chu, V., & Nguyen, M. (2025). Augmented Reality to Enhance Chemistry Learning Outcomes in Vietnamese Lower Secondary Schools: A Quasi-Experimental Study on Acid-Base–pH–Oxide–Salt Topics. European Journal of Educational Research. https://doi.org/10.12973/eu-jer.14.4.1259.

Su, C., Hu, Y., & Chen, C. (2022). Exploring the Effectiveness and Moderators of Augmented Reality on Science Learning: a Meta-analysis. Journal of Science Education and Technology, 31, 621 - 637. https://doi.org/10.1007/s10956-022-09982-z.

Tuli, N., Singh, G., Mantri, A., & Sharma, S. (2022). Augmented reality learning environment to aid engineering students in performing practical laboratory experiments in electronics engineering. Smart Learning Environments, 9. https://doi.org/10.1186/s40561-022-00207-9.

Zhang, J., Li, G., Huang, Q., Feng, Q., & Luo, H. (2022). Augmented Reality in K–12 Education: A Systematic Review and Meta-Analysis of the Literature from 2000 to 2020. Sustainability. https://doi.org/10.3390/su14159725.

Zhang, R., Jin, X., Liu, M., & Tong, H. (2025). The effectiveness of augmented reality/mixed reality in medical education: a meta-analysis. BMC Medical Education, 25. https://doi.org/10.1186/s12909-025-08166-8.

Downloads

Published

2026-01-20

How to Cite

Augmented Reality in Learning: Its Impact on the Understanding of Abstract Concepts. (2026). EduTech Journal, 2(3), 13-21. https://doi.org/10.62872/xjs9bx55

Similar Articles

1-10 of 24

You may also start an advanced similarity search for this article.